Evil Empire and Ubisoft have announced roguelike platformer The Rogue Prince of Persia launches May 27 in Early Access for PC via Steam. It was initially supposed to launch on May 14, but was delayed because of Hades II shadow drop. Evil Empire notes, “if Silksong shadow-drops in the next two weeks we’re burning the whole thing down!” The Rogue Prince of Persia will be priced at $19.99 and there might be a cheeky little discount.
About The Rogue Prince of Persia
Experience a fast-paced, challenging but accessible roguelite as you master acrobatic moves and flow seamlessly between platforming and combat. Find new weapons, equip trinkets with special effects and upgrade them to make your own builds. Discover new characters, information and areas as you try to find a way to save Persia from a Hun invasion and become the hero you have always wanted to be.
The Rogue Prince of Persia Features
- A Persia in Peril
Lead the Prince in his fight against a Hun army corrupted by dark shamanic magic and find your place in the royal family as you explore a vibrant reinterpretation of Persia. Put the pieces of the puzzle together and discover new areas as you enter the fight again and again, meeting a cast of colorful characters through non-linear story progression. - Become the Prince of Persia
Flow seamlessly between platforming and combat, using your acrobatic moves to outmaneuver and outsmart your enemies. Use the iconic wall-run to open new routes of attack, avoid traps and explore hard to reach areas. Kick and dodge to manage groups of enemies when the odds are against you. - Adapt & Improve on the Run
Choose from a variety of deadly weapons and equip new medallions each run to unleash devastating effects, giving you the freedom to change your fighting style as you wish. Secondary weapons offer even more options, from bows to shields to grappling hooks. Switch your loadout mid-run to adapt to new challenges. - Rist to Meet the Challenge
Unlock new weapons & medallions and learn from your mistakes to become more powerful with every death. New challenges await you each time as every level is procedurally generated, so no two runs are ever the same.
Watch the release date trailer below: